Once the Golden Rule is inevitably broken, you have to book it back to the time portal and restart the day, keeping any items collected along the way. Suspects abound, as well as leads to pursue, which are cataloged like sidequests and can be tracked and followed through to their eventual conclusions-pertaining to what secrets are being kept, what grudges are being nursed, and whether either one poses a danger to the collective. The vestiges of that action-RPG are visible in The Forgotten City, though the investigative bent means that the game centers the act of interviewing the central city’s ill-fated inhabitants in hopes of figuring out who will eventually be the one to doom them all.
#THE FORGOTTEN CITY SKYRIM MOD#
What follows is an investigation undertaken at the magistrate’s behest, a detective game built from the bones of an award-winning mod for The Elder Scrolls V: Skyrim. There are still gold statues all over the place, but now there are flesh-and-blood Romans moving throughout their prison-like city, living in fear of a so-called Golden Rule that mandates “the many shall be punished for the sins of the one.” No one is quite sure if the rule is real, but you, from the future, have seen the grim, gilded aftermath of what happens when it’s broken. A time portal-entered because, as the man that you’re meant to find attests via a suicide note, there’s no way out-takes you back to the titular city’s comparative heyday. At the start of developer Modern Storyteller’s time loop game The Forgotten City, you happen upon some underground ruins, littered with suspiciously lifelike gold statues of people, many of them locked in terrified and anguished poses.